Maro
Maro
Seventh Edition · Pete Venters

Maro

{2}{G}{G} · Creature — Elemental

Maro's power and toughness are each equal to the number of cards in your hand.
Motor: se resuelve a mano

Rulings (1)

  • Creatures are only put into a graveyard for having 0 toughness when state-based actions are checked. If Maro’s toughness goes to 0 during the announcement or resolution of a spell or ability and then goes back up above 0 before the end of that announcement or resolution, it won’t be put into your graveyard when state-based actions are checked.

    Wizards of the Coast · 2004-10-04