
Solitary Confinement
Judgment · Scott M. Fischer
Solitary Confinement
{2}{W} · Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you discard a card.
Skip your draw step.
You have shroud. (You can't be the target of spells or abilities.)
Prevent all damage that would be dealt to you.
Motor: se resuelve a mano
Rulings (2)
Solitary Confinement prevents all damage that would be dealt to you, not just combat damage.
Wizards of the Coast · 2021-06-18
The draw step happens after the upkeep step. If you choose not to pay Solitary Confinement's upkeep cost, you'll sacrifice it. That turn's draw step will happen.
Wizards of the Coast · 2021-06-18