Solitary Confinement
Solitary Confinement
Judgment · Scott M. Fischer

Solitary Confinement

{2}{W} · Enchantment

At the beginning of your upkeep, sacrifice this enchantment unless you discard a card. Skip your draw step. You have shroud. (You can't be the target of spells or abilities.) Prevent all damage that would be dealt to you.
Motor: se resuelve a mano

Rulings (2)

  • Solitary Confinement prevents all damage that would be dealt to you, not just combat damage.

    Wizards of the Coast · 2021-06-18

  • The draw step happens after the upkeep step. If you choose not to pay Solitary Confinement's upkeep cost, you'll sacrifice it. That turn's draw step will happen.

    Wizards of the Coast · 2021-06-18