Primitive Justice
Primitive Justice
Alliances · Anthony S. Waters

Primitive Justice

{1}{R} · Sorcery

As an additional cost to cast this spell, you may pay {1}{R} and/or {1}{G} any number of times. Destroy target artifact. For each additional {1}{R} you paid, destroy another target artifact. For each additional {1}{G} you paid, destroy another target artifact, and you gain 1 life.
Motor: se resuelve a mano

Rulings (1)

  • Primitive Justice can't target the same artifact more than once.

    Wizards of the Coast · 2004-10-04