
Primitive Justice
Alliances · Anthony S. Waters
Primitive Justice
{1}{R} · Sorcery
As an additional cost to cast this spell, you may pay {1}{R} and/or {1}{G} any number of times.
Destroy target artifact. For each additional {1}{R} you paid, destroy another target artifact. For each additional {1}{G} you paid, destroy another target artifact, and you gain 1 life.
Motor: se resuelve a mano
Rulings (1)
Primitive Justice can't target the same artifact more than once.
Wizards of the Coast · 2004-10-04