
Vision Charm
Visions · Greg Spalenka
Vision Charm
{U} · Instant
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Motor: se resuelve a mano
Rulings (1)
All lands changed are changed to the same type.
Wizards of the Coast · 2004-10-04