Phyrexian Dreadnought
Phyrexian Dreadnought
Mirage · Pete Venters

Phyrexian Dreadnought

{1} · Artifact Creature — Phyrexian Dreadnought

Trample When this creature enters, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater.
Motor: se resuelve a mano

Rulings (5)

  • If you are unable to sacrifice 12 power worth of creatures, then you cannot choose that option; in that case, you must sacrifice Phyrexian Dreadnought.

    Wizards of the Coast · 2013-04-15

  • If the Dreadnought is no longer on the battlefield when the triggered ability resolves, you may still choose either option.

    Wizards of the Coast · 2007-07-15

  • Reverted to its original wording, this now has an "enters" triggered ability. During resolution of the triggered ability, you choose one option or the other.

    Wizards of the Coast · 2007-07-15

  • Phasing in does not trigger "enters" abilities, so you don't have to sacrifice again if it phases in.

    Wizards of the Coast · 2004-10-04

  • The sacrifices are simultaneous, not one at a time.

    Wizards of the Coast · 2004-10-04