Cave-In
Cave-In
Mercadian Masques · Mark Tedin

Cave-In

{3}{R}{R} · Sorcery

You may exile a red card from your hand rather than pay this spell's mana cost. Cave-In deals 2 damage to each creature and each player.
Motor: se resuelve a mano

Rulings

Esta carta no tiene rulings publicados. Es normal en cartas viejas.