Wild Might
Wild Might
Prophecy · Carl Critchlow

Wild Might

{1}{G} · Instant

Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays {2}.
Motor: se resuelve a mano

Rulings (1)

  • Each player gets the option to pay when the spell resolves.

    Wizards of the Coast · 2004-10-04