
Nightmare
Seventh Edition · Carl Critchlow
Nightmare
{5}{B} · Creature — Nightmare Horse
Flying (This creature can't be blocked except by creatures with flying or reach.)
Nightmare's power and toughness are each equal to the number of Swamps you control.
Motor: se resuelve a mano
Rulings (4)
Nightmare’s ability counts all lands you control with the subtype Swamp, not just ones named Swamp.
Wizards of the Coast · 2013-07-01
The ability that defines Nightmare’s power and toughness works everywhere, not just on the battlefield.
Wizards of the Coast · 2013-07-01
Nightmare’s power and toughness changes as the number of Swamps you control changes.
Wizards of the Coast · 2009-10-01
If you control 0 swamps, then the Nightmare has 0 toughness and will be put into its owner’s graveyard as a state-based action right before the next player gains priority.
Wizards of the Coast · 2008-04-01