Sapphire Charm
Sapphire Charm
Mirage · Steve Luke

Sapphire Charm

{U} · Instant

Choose one — • Target player draws a card at the beginning of the next turn's upkeep. • Target creature gains flying until end of turn. • Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Motor: se resuelve a mano

Rulings

Esta carta no tiene rulings publicados. Es normal en cartas viejas.