
Spike Colony
Stronghold · Douglas Shuler
Spike Colony
{4}{G} · Creature — Spike
This creature enters with four +1/+1 counters on it.
{2}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
Motor: se resuelve a mano
Rulings
Esta carta no tiene rulings publicados. Es normal en cartas viejas.